Sunday, June 8, 2008

Final Fantasy V Super Famicom

Final Fantasy V (ファイナルファンタジーV Fainaru Fantajī Faibu?) is a console role-playing game developed and published by Square (now Square Enix) in 1992 as a part of the Final Fantasy series. The game first appeared only in Japan on Nintendo's Super Famicom (known internationally as the Super Nintendo Entertainment System). It has been ported with minor differences to Sony's PlayStation and the Nintendo's Game Boy Advance. An original video animation produced in 1994 called Final Fantasy: Legend of the Crystals serves as a sequel to the events depicted in the game.[3]

The game begins as a wanderer named Bartz investigates a fallen meteor. There, he encounters several characters who reveal the danger facing the four Crystals that control the world's elements. These Crystals act as a seal on Exdeath, an evil sorcerer who once threatened their world. Bartz and his party must keep the Crystals from being exploited by Exdeath's influence and prevent his resurgence.

Final Fantasy V has been praised for the freedom of customization that the player has over the characters, achieved through the greatly expanded Job System. Despite the lack of an early release in territories other than Japan, the Super Famicom version sold more than two million copies.

Reception and criticism

[hide] Reviews
Publication Score
1UP.com 9 of 10
Electronic Gaming Monthly 8.8 of 10
GameSpot 8.5 of 10
IGN 8.5 of 10
Compilations of multiple reviews
Compiler Score
Metacritic 83
Game Rankings 82%

Final Fantasy V has sold 2.45 million units worldwide on the Super Famicom, while the Japanese Final Fantasy Collection sold over 400,000 copies in 1999, making it the 31st best selling release of that year in Japan.[47] Weekly Famitsu gave Collection a 54 out of 60 points, scored by a panel of six reviewers.[35] The North American Final Fantasy Anthology has sold 364,000 copies as of 2004.[4][5] As Final Fantasy V was not released outside Japan until 1999 in Final Fantasy Anthology, many English-language reviews were for the Anthology version, both Final Fantasy V and Final Fantasy VI together. GameSpot issued a score of 8.1/10, stating, "mediocre packaging and emulation quirks aside, it's hard not to like Final Fantasy Anthology".[9] IGN gave the collection a 9/10 rating, noting Final Fantasy V's dated graphics but "incredibly engrossing" job system.[48] RPGFan's stand-alone import review observed a somewhat cliché storyline, a lack of character development, and unevolved sound quality from Final Fantasy IV, presenting it an overall 75%.[49] RPGamer found that the game improved on the visual presentation, menu system, and overall field navigation of Final Fantasy IV, but that the "maddeningly high encounter rate", "average sound selection", and "washed out" color palette warrant it an average 5/10.[50]


In March 2006, Final Fantasy V was ranked as number 15 on Japanese magazine Famitsu's reader list of top 100 video games of all time.


Development

Yoshitaka Amano development sketch of Faris, one of his favorite designs
Yoshitaka Amano development sketch of Faris, one of his favorite designs

Final Fantasy V was directed by series creator Hironobu Sakaguchi. The character, image, and title logo designs were created by series illustrator and image designer Yoshitaka Amano, while the monsters were designed by Tetsuya Nomura.[1]

Amano has stated that he counts his depictions of both Faris from Final Fantasy V and Terra from Final Fantasy VI among his favorite Final Fantasy designs.



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